(function( $ ){
	var SWFUpload = function(settings) {
		settings = settings||{};
		try {
			this.customSettings = {};
			this.settings = {};
			this.eventQueue = [];
			this.movieName = "SWFUpload_" + SWFUpload.movieCount++;
			this.movieElement = null;
			
			// Setup global control tracking
			SWFUpload.instances[this.movieName] = this;

			// Load the settings.  Load the Flash movie.
			this.initSettings(settings);
			this.loadSupport();
			if (this.swfuploadPreload()) {
				this.loadFlash();
			}

			//this.displayDebugInfo();
		} catch (ex) {
			delete SWFUpload.instances[this.movieName];
			throw ex;
		}
	};
	
	
	/* Static members */
	
	$.Extend(SWFUpload,{
		instances:{},
		movieCount: 0,
		version: "1.0/2.5.0 Update 1/5/2011",
		QUEUE_ERROR: {
			QUEUE_LIMIT_EXCEEDED            : -100,
			FILE_EXCEEDS_SIZE_LIMIT         : -110,
			ZERO_BYTE_FILE                  : -120,
			INVALID_FILETYPE                : -130
		},
		UPLOAD_ERROR: {
			HTTP_ERROR                      : -200,
			MISSING_UPLOAD_URL              : -210,
			IO_ERROR                        : -220,
			SECURITY_ERROR                  : -230,
			UPLOAD_LIMIT_EXCEEDED           : -240,
			UPLOAD_FAILED                   : -250,
			SPECIFIED_FILE_ID_NOT_FOUND     : -260,
			FILE_VALIDATION_FAILED          : -270,
			FILE_CANCELLED                  : -280,
			UPLOAD_STOPPED                  : -290,
			RESIZE                          : -300
		},
		FILE_STATUS: {
			QUEUED       : -1,
			IN_PROGRESS  : -2,
			ERROR        : -3,
			COMPLETE     : -4,
			CANCELLED    : -5
		},
		UPLOAD_TYPE: {
			NORMAL       : -1,
			RESIZED      : -2
		},
		BUTTON_ACTION: {
			SELECT_FILE             : -100,
			SELECT_FILES            : -110,
			START_UPLOAD            : -120,
			JAVASCRIPT              : -130,	// DEPRECATED
			NONE                    : -130
		},
		CURSOR: {
			ARROW : -1,
			HAND  : -2
		},
		WINDOW_MODE: {
			WINDOW       : "window",
			TRANSPARENT  : "transparent",
			OPAQUE       : "opaque"
		},
		RESIZE_ENCODING: {
			JPEG  : -1,
			PNG   : -2
		},
		// Private: takes a URL, determines if it is relative and converts to an absolute URL
		// using the current site. Only processes the URL if it can, otherwise returns the URL untouched
		completeURL: function (url) {
			try {
				var path = "", indexSlash = -1;
				if (typeof(url) !== "string" || url.match(/^https?:\/\//i) || url.match(/^\//) || url === "") {
					return url;
				}
				
				indexSlash = window.location.pathname.lastIndexOf("/");
				if (indexSlash <= 0) {
					path = "/";
				} else {
					path = window.location.pathname.substr(0, indexSlash) + "/";
				}
				return path + url;
			} catch (ex) {
				return url;
			}
		},
		// Public: assign a new function to onload to use swfobject's domLoad functionality
		onload: function () {}
	});

	$.Extend( SWFUpload.prototype,{
		// Private: initSettings ensures that all the
		// settings are set, getting a default value if one was not assigned.
		initSettings: function (userSettings) {
			this.ensureDefault = function (settingName, defaultValue) {
				var setting = userSettings[settingName];
				if (setting != undefined) {
					this.settings[settingName] = setting;
				} else {
					this.settings[settingName] = defaultValue;
				}
			};
			
			// Upload backend settings
			this.ensureDefault("upload_url", "");
			this.ensureDefault("preserve_relative_urls", false);
			this.ensureDefault("file_post_name","file");
			this.ensureDefault("post_params", {});
			this.ensureDefault("use_query_string", false);
			this.ensureDefault("requeue_on_error", false);
			this.ensureDefault("http_success", []);
			this.ensureDefault("assume_success_timeout", 0);
			
			// File Settings
			this.ensureDefault("file_types", "*.*");
			this.ensureDefault("file_types_description", "All Files");
			this.ensureDefault("file_size_limit", 0);	// Default zero means "unlimited"
			this.ensureDefault("file_upload_limit", 0);
			this.ensureDefault("file_queue_limit", 0);

			// Flash Settings
			this.ensureDefault("flash_url", "swfupload.swf");
			this.ensureDefault("flash9_url", "swfupload_fp9.swf");
			this.ensureDefault("prevent_swf_caching", true);
			
			// Button Settings
			this.ensureDefault("button_image_url", "");
			this.ensureDefault("button_width", 1);
			this.ensureDefault("button_height", 1);
			this.ensureDefault("button_text", "");
			this.ensureDefault("button_text_style", "color: #000000; font-size: 16pt;");
			this.ensureDefault("button_text_top_padding", 0);
			this.ensureDefault("button_text_left_padding", 0);
			this.ensureDefault("button_action", SWFUpload.BUTTON_ACTION.SELECT_FILES);
			this.ensureDefault("button_disabled", false);
			this.ensureDefault("button_placeholder_id", "");
			this.ensureDefault("button_placeholder", null);
			this.ensureDefault("button_cursor", SWFUpload.CURSOR.ARROW);
			this.ensureDefault("button_window_mode", SWFUpload.WINDOW_MODE.WINDOW);
			
			// Debug Settings
			this.ensureDefault("debug", false);
			this.settings.debug_enabled = this.settings.debug;	// Here to maintain v2 API
			
			// Event Handlers
			this.settings.return_upload_start_handler = this.returnUploadStart;
			this.ensureDefault("swfupload_preload_handler", null);
			this.ensureDefault("swfupload_load_failed_handler", null);
			this.ensureDefault("swfupload_loaded_handler", null);
			this.ensureDefault("file_dialog_start_handler", null);
			this.ensureDefault("file_queued_handler", null);
			this.ensureDefault("file_queue_error_handler", null);
			this.ensureDefault("file_dialog_complete_handler", null);
			
			this.ensureDefault("upload_resize_start_handler", null);
			this.ensureDefault("upload_start_handler", null);
			this.ensureDefault("upload_progress_handler", null);
			this.ensureDefault("upload_error_handler", null);
			this.ensureDefault("upload_success_handler", null);
			this.ensureDefault("upload_complete_handler", null);
			
			this.ensureDefault("mouse_click_handler", null);
			this.ensureDefault("mouse_out_handler", null);
			this.ensureDefault("mouse_over_handler", null);
			
			this.ensureDefault("debug_handler", this.debugMessage);

			this.ensureDefault("custom_settings", {});

			// Other settings
			this.customSettings = this.settings.custom_settings;
			
			// Update the flash url if needed
			if (!!this.settings.prevent_swf_caching) {
				this.settings.flash_url = this.settings.flash_url + (this.settings.flash_url.indexOf("?") < 0 ? "?" : "&") + "preventswfcaching=" + new Date().getTime();
				this.settings.flash9_url = this.settings.flash9_url + (this.settings.flash9_url.indexOf("?") < 0 ? "?" : "&") + "preventswfcaching=" + new Date().getTime();
			}
			
			if (!this.settings.preserve_relative_urls) {
				this.settings.upload_url = SWFUpload.completeURL(this.settings.upload_url);
				this.settings.button_image_url = SWFUpload.completeURL(this.settings.button_image_url);
			}
			
			delete this.ensureDefault;
		},

		// Initializes the supported functionality based the Flash Player version, state, and event that occur during initialization
		loadSupport: function () {
			this.support = {
				loading : true,//swfobject.hasFlashPlayerVersion("9.0.28"),
				imageResize : true//swfobject.hasFlashPlayerVersion("10.0.0")
			};
			
		},
		
		// Private: loadFlash replaces the button_placeholder element with the flash movie.
		loadFlash: function () { return true;
			var targetElement, tempParent, wrapperType, flashHTML, els;

			if (!this.support.loading) {
				this.queueEvent("swfupload_load_failed_handler", ["Flash Player doesn't support SWFUpload"]);
				return;
			}
			
			// Make sure an element with the ID we are going to use doesn't already exist
			if (document.getElementById(this.movieName) !== null) {
				this.support.loading = false;
				this.queueEvent("swfupload_load_failed_handler", ["Element ID already in use"]);
				return;
			}

			// Get the element where we will be placing the flash movie
			targetElement = document.getElementById(this.settings.button_placeholder_id) || this.settings.button_placeholder;

			if (targetElement == undefined) {
				this.support.loading = false;
				this.queueEvent("swfupload_load_failed_handler", ["button place holder not found"]);
				return;
			}

			wrapperType = (targetElement.currentStyle && targetElement.currentStyle["display"] || window.getComputedStyle && document.defaultView.getComputedStyle(targetElement, null).getPropertyValue("display")) !== "block" ? "span" : "div";
			
			// Append the container and load the flash
			tempParent = document.createElement(wrapperType);

			flashHTML = this.getFlashHTML();

			try {
				tempParent.innerHTML = flashHTML;	// Using innerHTML is non-standard but the only sensible way to dynamically add Flash in IE (and maybe other browsers)
			} catch (ex) {
				this.support.loading = false;
				this.queueEvent("swfupload_load_failed_handler", ["Exception loading Flash HTML into placeholder"]);
				return;
			}

			// Try to get the movie element immediately
			els = tempParent.getElementsByTagName("object");
			if (!els || els.length > 1 || els.length === 0) {
				this.support.loading = false;
				this.queueEvent("swfupload_load_failed_handler", ["Unable to find movie after adding to DOM"]);
				return;
			} else if (els.length === 1) {
				this.movieElement = els[0];
			}
			
			targetElement.parentNode.replaceChild(tempParent.firstChild, targetElement);

			// Fix IE Flash/Form bug
			if (window[this.movieName] == undefined) {
				window[this.movieName] = this.getMovieElement();
			}
		},
		
		// Private: getFlashHTML generates the object tag needed to embed the flash in to the document
		getFlashHTML: function (flashVersion) {
			// Flash Satay object syntax: http://www.alistapart.com/articles/flashsatay
			return ['<object id="', this.movieName, '" type="application/x-shockwave-flash" data="', (this.support.imageResize ? this.settings.flash_url : this.settings.flash9_url), '" width="', this.settings.button_width, '" height="', this.settings.button_height, '" class="swfupload">',
						'<param name="wmode" value="', this.settings.button_window_mode, '" />',
						'<param name="movie" value="', (this.support.imageResize ? this.settings.flash_url : this.settings.flash9_url), '" />',
						'<param name="quality" value="high" />',
						'<param name="allowScriptAccess" value="always" />',
						'<param name="flashvars" value="' + this.getFlashVars() + '" />',
						'</object>'].join("");
		},

		// Private: getFlashVars builds the parameter string that will be passed
		// to flash in the flashvars param.
		getFlashVars: function () {
			// Build a string from the post param object
			var httpSuccessString, paramString;
			
			paramString = this.buildParamString();
			httpSuccessString = this.settings.http_success.join(",");
			
			// Build the parameter string
			return ["movieName=", encodeURIComponent(this.movieName),
					"&amp;uploadURL=", encodeURIComponent(this.settings.upload_url),
					"&amp;useQueryString=", encodeURIComponent(this.settings.use_query_string),
					"&amp;requeueOnError=", encodeURIComponent(this.settings.requeue_on_error),
					"&amp;httpSuccess=", encodeURIComponent(httpSuccessString),
					"&amp;assumeSuccessTimeout=", encodeURIComponent(this.settings.assume_success_timeout),
					"&amp;params=", encodeURIComponent(paramString),
					"&amp;filePostName=", encodeURIComponent(this.settings.file_post_name),
					"&amp;fileTypes=", encodeURIComponent(this.settings.file_types),
					"&amp;fileTypesDescription=", encodeURIComponent(this.settings.file_types_description),
					"&amp;fileSizeLimit=", encodeURIComponent(this.settings.file_size_limit),
					"&amp;fileUploadLimit=", encodeURIComponent(this.settings.file_upload_limit),
					"&amp;fileQueueLimit=", encodeURIComponent(this.settings.file_queue_limit),
					"&amp;debugEnabled=", encodeURIComponent(this.settings.debug_enabled),
					"&amp;buttonImageURL=", encodeURIComponent(this.settings.button_image_url),
					"&amp;buttonWidth=", encodeURIComponent(this.settings.button_width),
					"&amp;buttonHeight=", encodeURIComponent(this.settings.button_height),
					"&amp;buttonText=", encodeURIComponent(this.settings.button_text),
					"&amp;buttonTextTopPadding=", encodeURIComponent(this.settings.button_text_top_padding),
					"&amp;buttonTextLeftPadding=", encodeURIComponent(this.settings.button_text_left_padding),
					"&amp;buttonTextStyle=", encodeURIComponent(this.settings.button_text_style),
					"&amp;buttonAction=", encodeURIComponent(this.settings.button_action),
					"&amp;buttonDisabled=", encodeURIComponent(this.settings.button_disabled),
					"&amp;buttonCursor=", encodeURIComponent(this.settings.button_cursor)
				].join("");
		},

		// Public: get retrieves the DOM reference to the Flash element added by SWFUpload
		// The element is cached after the first lookup
		getMovieElement: function () {
			if (this.movieElement == undefined) {
				this.movieElement = document.getElementById(this.movieName);
			}

			if (this.movieElement === null) {
				throw "Could not find Flash element";
			}
			
			return this.movieElement;
		},

		// Private: buildParamString takes the name/value pairs in the post_params setting object
		// and joins them up in to a string formatted "name=value&amp;name=value"
		buildParamString: function () {
			var name, postParams, paramStringPairs = [];
			
			postParams = this.settings.post_params; 

			if (typeof(postParams) === "object") {
				for (name in postParams) {
					if (postParams.hasOwnProperty(name)) {
						paramStringPairs.push(encodeURIComponent(name.toString()) + "=" + encodeURIComponent(postParams[name].toString()));
					}
				}
			}

			return paramStringPairs.join("&amp;");
		},

		// Public: Used to remove a SWFUpload instance from the page. This method strives to remove
		// all references to the SWF, and other objects so memory is properly freed.
		// Returns true if everything was destroyed. Returns a false if a failure occurs leaving SWFUpload in an inconsistant state.
		// Credits: Major improvements provided by steffen
		destroy: function () {
			var movieElement;
			
			try {
				// Make sure Flash is done before we try to remove it
				this.cancelUpload(null, false);
				
				movieElement = this.cleanUp();

				// Remove the SWFUpload DOM nodes
				if (movieElement) {
					// Remove the Movie Element from the page
					try {
						movieElement.parentNode.removeChild(movieElement);
					} catch (ex) {}
				}

				// Remove IE form fix reference
				window[this.movieName] = null;

				// Destroy other references
				SWFUpload.instances[this.movieName] = null;
				delete SWFUpload.instances[this.movieName];

				this.movieElement = null;
				this.settings = null;
				this.customSettings = null;
				this.eventQueue = null;
				this.movieName = null;
				
				
				return true;
			} catch (ex2) {
				return false;
			}
		},

		// Public: displayDebugInfo prints out settings and configuration
		// information about this SWFUpload instance.
		// This function (and any references to it) can be deleted when placing
		// SWFUpload in production.
		displayDebugInfo: function () {
			this.debug(
				[
					"---SWFUpload Instance Info---\n",
					"Version: ", SWFUpload.version, "\n",
					"Movie Name: ", this.movieName, "\n",
					"Settings:\n",
					"\t", "upload_url:               ", this.settings.upload_url, "\n",
					"\t", "flash_url:                ", this.settings.flash_url, "\n",
					"\t", "flash9_url:                ", this.settings.flash9_url, "\n",
					"\t", "use_query_string:         ", this.settings.use_query_string.toString(), "\n",
					"\t", "requeue_on_error:         ", this.settings.requeue_on_error.toString(), "\n",
					"\t", "http_success:             ", this.settings.http_success.join(", "), "\n",
					"\t", "assume_success_timeout:   ", this.settings.assume_success_timeout, "\n",
					"\t", "file_post_name:           ", this.settings.file_post_name, "\n",
					"\t", "post_params:              ", this.settings.post_params.toString(), "\n",
					"\t", "file_types:               ", this.settings.file_types, "\n",
					"\t", "file_types_description:   ", this.settings.file_types_description, "\n",
					"\t", "file_size_limit:          ", this.settings.file_size_limit, "\n",
					"\t", "file_upload_limit:        ", this.settings.file_upload_limit, "\n",
					"\t", "file_queue_limit:         ", this.settings.file_queue_limit, "\n",
					"\t", "debug:                    ", this.settings.debug.toString(), "\n",

					"\t", "prevent_swf_caching:      ", this.settings.prevent_swf_caching.toString(), "\n",

					"\t", "button_placeholder_id:    ", this.settings.button_placeholder_id.toString(), "\n",
					"\t", "button_placeholder:       ", (this.settings.button_placeholder ? "Set" : "Not Set"), "\n",
					"\t", "button_image_url:         ", this.settings.button_image_url.toString(), "\n",
					"\t", "button_width:             ", this.settings.button_width.toString(), "\n",
					"\t", "button_height:            ", this.settings.button_height.toString(), "\n",
					"\t", "button_text:              ", this.settings.button_text.toString(), "\n",
					"\t", "button_text_style:        ", this.settings.button_text_style.toString(), "\n",
					"\t", "button_text_top_padding:  ", this.settings.button_text_top_padding.toString(), "\n",
					"\t", "button_text_left_padding: ", this.settings.button_text_left_padding.toString(), "\n",
					"\t", "button_action:            ", this.settings.button_action.toString(), "\n",
					"\t", "button_cursor:            ", this.settings.button_cursor.toString(), "\n",
					"\t", "button_disabled:          ", this.settings.button_disabled.toString(), "\n",

					"\t", "custom_settings:          ", this.settings.custom_settings.toString(), "\n",
					"Event Handlers:\n",
					"\t", "swfupload_preload_handler assigned:  ", (typeof this.settings.swfupload_preload_handler === "function").toString(), "\n",
					"\t", "swfupload_load_failed_handler assigned:  ", (typeof this.settings.swfupload_load_failed_handler === "function").toString(), "\n",
					"\t", "swfupload_loaded_handler assigned:  ", (typeof this.settings.swfupload_loaded_handler === "function").toString(), "\n",
					"\t", "mouse_click_handler assigned:       ", (typeof this.settings.mouse_click_handler === "function").toString(), "\n",
					"\t", "mouse_over_handler assigned:        ", (typeof this.settings.mouse_over_handler === "function").toString(), "\n",
					"\t", "mouse_out_handler assigned:         ", (typeof this.settings.mouse_out_handler === "function").toString(), "\n",
					"\t", "file_dialog_start_handler assigned: ", (typeof this.settings.file_dialog_start_handler === "function").toString(), "\n",
					"\t", "file_queued_handler assigned:       ", (typeof this.settings.file_queued_handler === "function").toString(), "\n",
					"\t", "file_queue_error_handler assigned:  ", (typeof this.settings.file_queue_error_handler === "function").toString(), "\n",
					"\t", "upload_resize_start_handler assigned:      ", (typeof this.settings.upload_resize_start_handler === "function").toString(), "\n",
					"\t", "upload_start_handler assigned:      ", (typeof this.settings.upload_start_handler === "function").toString(), "\n",
					"\t", "upload_progress_handler assigned:   ", (typeof this.settings.upload_progress_handler === "function").toString(), "\n",
					"\t", "upload_error_handler assigned:      ", (typeof this.settings.upload_error_handler === "function").toString(), "\n",
					"\t", "upload_success_handler assigned:    ", (typeof this.settings.upload_success_handler === "function").toString(), "\n",
					"\t", "upload_complete_handler assigned:   ", (typeof this.settings.upload_complete_handler === "function").toString(), "\n",
					"\t", "debug_handler assigned:             ", (typeof this.settings.debug_handler === "function").toString(), "\n",

					"Support:\n",
					"\t", "Load:                     ", (this.support.loading ? "Yes" : "No"), "\n",
					"\t", "Image Resize:             ", (this.support.imageResize ? "Yes" : "No"), "\n"

				].join("")
			);
		},

		/* Note: addSetting and getSetting are no longer used by SWFUpload but are included
			the maintain v2 API compatibility
		*/
		// Public: (Deprecated) addSetting adds a setting value. If the value given is undefined or null then the default_value is used.
		addSetting: function (name, value, default_value) {
			if (value == undefined) {
				return (this.settings[name] = default_value);
			} else {
				return (this.settings[name] = value);
			}
		},

		// Public: (Deprecated) getSetting gets a setting. Returns an empty string if the setting was not found.
		getSetting: function (name) {
			if (this.settings[name] != undefined) {
				return this.settings[name];
			}

			return "";
		},

		// Private: callFlash handles function calls made to the Flash element.
		// Calls are made with a setTimeout for some functions to work around
		// bugs in the ExternalInterface library.
		callFlash: function (functionName, argumentArray) {
			var movieElement, returnValue, returnString;
			
			argumentArray = argumentArray || [];
			movieElement = this.getMovieElement();

			// Flash's method if calling ExternalInterface methods (code adapted from MooTools).
			try {
				if (movieElement != undefined) {
					returnString = movieElement.CallFunction('<invoke name="' + functionName + '" returntype="javascript">' + __flash__argumentsToXML(argumentArray, 0) + '</invoke>');
					returnValue = eval(returnString);
				} else {
					this.debug("Can't call flash because the movie wasn't found.");
				}
			} catch (ex) {
				this.debug("Exception calling flash function '" + functionName + "': " + ex.message);
			}
			
			// Unescape file post param values
			if (returnValue != undefined && typeof returnValue.post === "object") {
				returnValue = this.unescapeFilePostParams(returnValue);
			}

			return returnValue;
		},

		/* *****************************
			-- Flash control methods --
			Your UI should use these
			to operate SWFUpload
		   ***************************** */

		// WARNING: this function does not work in Flash Player 10
		// Public: selectFile causes a File Selection Dialog window to appear.  This
		// dialog only allows 1 file to be selected.
		selectFile: function () {
			this.callFlash("SelectFile");
		},

		// WARNING: this function does not work in Flash Player 10
		// Public: selectFiles causes a File Selection Dialog window to appear/ This
		// dialog allows the user to select any number of files
		// Flash Bug Warning: Flash limits the number of selectable files based on the combined length of the file names.
		// If the selection name length is too long the dialog will fail in an unpredictable manner.  There is no work-around
		// for this bug.
		selectFiles: function () {
			this.callFlash("SelectFiles");
		},

		// Public: startUpload starts uploading the first file in the queue unless
		// the optional parameter 'fileID' specifies the ID 
		startUpload: function (fileID) {
			this.callFlash("StartUpload", [fileID]);
		},

		// Public: startUpload starts uploading the first file in the queue unless
		// the optional parameter 'fileID' specifies the ID 
		startResizedUpload: function (fileID, width, height, encoding, quality, allowEnlarging) {
			this.callFlash("StartUpload", [fileID, { "width": width, "height" : height, "encoding" : encoding, "quality" : quality, "allowEnlarging" : allowEnlarging }]);
		},

		// Public: cancelUpload cancels any queued file.  The fileID parameter may be the file ID or index.
		// If you do not specify a fileID the current uploading file or first file in the queue is cancelled.
		// If you do not want the uploadError event to trigger you can specify false for the triggerErrorEvent parameter.
		cancelUpload: function (fileID, triggerErrorEvent) {
			if (triggerErrorEvent !== false) {
				triggerErrorEvent = true;
			}
			this.callFlash("CancelUpload", [fileID, triggerErrorEvent]);
		},

		// Public: stopUpload stops the current upload and requeues the file at the beginning of the queue.
		// If nothing is currently uploading then nothing happens.
		stopUpload: function () {
			this.callFlash("StopUpload");
		},

		// Public: requeueUpload requeues any file. If the file is requeued or already queued true is returned.
		// If the file is not found or is currently uploading false is returned.  Requeuing a file bypasses the
		// file size, queue size, upload limit and other queue checks.  Certain files can't be requeued (e.g, invalid or zero bytes files).
		requeueUpload: function (indexOrFileID) {
			return this.callFlash("RequeueUpload", [indexOrFileID]);
		},


		/* ************************
		 * Settings methods
		 *   These methods change the SWFUpload settings.
		 *   SWFUpload settings should not be changed directly on the settings object
		 *   since many of the settings need to be passed to Flash in order to take
		 *   effect.
		 * *********************** */

		// Public: getStats gets the file statistics object.
		getStats: function () {
			return this.callFlash("GetStats");
		},

		// Public: setStats changes the SWFUpload statistics.  You shouldn't need to 
		// change the statistics but you can.  Changing the statistics does not
		// affect SWFUpload accept for the successful_uploads count which is used
		// by the upload_limit setting to determine how many files the user may upload.
		setStats: function (statsObject) {
			this.callFlash("SetStats", [statsObject]);
		},

		// Public: getFile retrieves a File object by ID or Index.  If the file is
		// not found then 'null' is returned.
		getFile: function (fileID) {
			if (typeof(fileID) === "number") {
				return this.callFlash("GetFileByIndex", [fileID]);
			} else {
				return this.callFlash("GetFile", [fileID]);
			}
		},

		// Public: getFileFromQueue retrieves a File object by ID or Index.  If the file is
		// not found then 'null' is returned.
		getQueueFile: function (fileID) {
			if (typeof(fileID) === "number") {
				return this.callFlash("GetFileByQueueIndex", [fileID]);
			} else {
				return this.callFlash("GetFile", [fileID]);
			}
		},

		// Public: addFileParam sets a name/value pair that will be posted with the
		// file specified by the Files ID.  If the name already exists then the
		// exiting value will be overwritten.
		addFileParam: function (fileID, name, value) {
			return this.callFlash("AddFileParam", [fileID, name, value]);
		},

		// Public: removeFileParam removes a previously set (by addFileParam) name/value
		// pair from the specified file.
		removeFileParam: function (fileID, name) {
			this.callFlash("RemoveFileParam", [fileID, name]);
		},

		// Public: setUploadUrl changes the upload_url setting.
		setUploadURL: function (url) {
			this.settings.upload_url = url.toString();
			this.callFlash("SetUploadURL", [url]);
		},

		// Public: setPostParams changes the post_params setting
		setPostParams: function (paramsObject) {
			this.settings.post_params = paramsObject;
			this.callFlash("SetPostParams", [paramsObject]);
		},

		// Public: addPostParam adds post name/value pair.  Each name can have only one value.
		addPostParam: function (name, value) {
			this.settings.post_params[name] = value;
			this.callFlash("SetPostParams", [this.settings.post_params]);
		},

		// Public: removePostParam deletes post name/value pair.
		removePostParam: function (name) {
			delete this.settings.post_params[name];
			this.callFlash("SetPostParams", [this.settings.post_params]);
		},

		// Public: setFileTypes changes the file_types setting and the file_types_description setting
		setFileTypes: function (types, description) {
			this.settings.file_types = types;
			this.settings.file_types_description = description;
			this.callFlash("SetFileTypes", [types, description]);
		},

		// Public: setFileSizeLimit changes the file_size_limit setting
		setFileSizeLimit: function (fileSizeLimit) {
			this.settings.file_size_limit = fileSizeLimit;
			this.callFlash("SetFileSizeLimit", [fileSizeLimit]);
		},

		// Public: setFileUploadLimit changes the file_upload_limit setting
		setFileUploadLimit: function (fileUploadLimit) {
			this.settings.file_upload_limit = fileUploadLimit;
			this.callFlash("SetFileUploadLimit", [fileUploadLimit]);
		},

		// Public: setFileQueueLimit changes the file_queue_limit setting
		setFileQueueLimit: function (fileQueueLimit) {
			this.settings.file_queue_limit = fileQueueLimit;
			this.callFlash("SetFileQueueLimit", [fileQueueLimit]);
		},

		// Public: setFilePostName changes the file_post_name setting
		setFilePostName: function (filePostName) {
			this.settings.file_post_name = filePostName;
			this.callFlash("SetFilePostName", [filePostName]);
		},

		// Public: setUseQueryString changes the use_query_string setting
		setUseQueryString: function (useQueryString) {
			this.settings.use_query_string = useQueryString;
			this.callFlash("SetUseQueryString", [useQueryString]);
		},

		// Public: setRequeueOnError changes the requeue_on_error setting
		setRequeueOnError: function (requeueOnError) {
			this.settings.requeue_on_error = requeueOnError;
			this.callFlash("SetRequeueOnError", [requeueOnError]);
		},

		// Public: setHTTPSuccess changes the http_success setting
		setHTTPSuccess: function (http_status_codes) {
			if (typeof http_status_codes === "string") {
				http_status_codes = http_status_codes.replace(" ", "").split(",");
			}
			
			this.settings.http_success = http_status_codes;
			this.callFlash("SetHTTPSuccess", [http_status_codes]);
		},

		// Public: setHTTPSuccess changes the http_success setting
		setAssumeSuccessTimeout: function (timeout_seconds) {
			this.settings.assume_success_timeout = timeout_seconds;
			this.callFlash("SetAssumeSuccessTimeout", [timeout_seconds]);
		},

		// Public: setDebugEnabled changes the debug_enabled setting
		setDebugEnabled: function (debugEnabled) {
			this.settings.debug_enabled = debugEnabled;
			this.callFlash("SetDebugEnabled", [debugEnabled]);
		},

		// Public: setButtonImageURL loads a button image sprite
		setButtonImageURL: function (buttonImageURL) {
			if (buttonImageURL == undefined) {
				buttonImageURL = "";
			}
			
			this.settings.button_image_url = buttonImageURL;
			this.callFlash("SetButtonImageURL", [buttonImageURL]);
		},

		// Public: setButtonDimensions resizes the Flash Movie and button
		setButtonDimensions: function (width, height) {
			this.settings.button_width = width;
			this.settings.button_height = height;
			
			var movie = this.getMovieElement();
			if (movie != undefined) {
				movie.style.width = width + "px";
				movie.style.height = height + "px";
			}
			
			this.callFlash("SetButtonDimensions", [width, height]);
		},
		// Public: setButtonText Changes the text overlaid on the button
		setButtonText: function (html) {
			this.settings.button_text = html;
			this.callFlash("SetButtonText", [html]);
		},
		// Public: setButtonTextPadding changes the top and left padding of the text overlay
		setButtonTextPadding: function (left, top) {
			this.settings.button_text_top_padding = top;
			this.settings.button_text_left_padding = left;
			this.callFlash("SetButtonTextPadding", [left, top]);
		},

		// Public: setButtonTextStyle changes the CSS used to style the HTML/Text overlaid on the button
		setButtonTextStyle: function (css) {
			this.settings.button_text_style = css;
			this.callFlash("SetButtonTextStyle", [css]);
		},
		// Public: setButtonDisabled disables/enables the button
		setButtonDisabled: function (isDisabled) {
			this.settings.button_disabled = isDisabled;
			this.callFlash("SetButtonDisabled", [isDisabled]);
		},
		// Public: setButtonAction sets the action that occurs when the button is clicked
		setButtonAction: function (buttonAction) {
			this.settings.button_action = buttonAction;
			this.callFlash("SetButtonAction", [buttonAction]);
		},

		// Public: setButtonCursor changes the mouse cursor displayed when hovering over the button
		setButtonCursor: function (cursor) {
			this.settings.button_cursor = cursor;
			this.callFlash("SetButtonCursor", [cursor]);
		},

		/* *******************************
			Flash Event Interfaces
			These functions are used by Flash to trigger the various
			events.
			
			All these functions a Private.
			
			Because the ExternalInterface library is buggy the event calls
			are added to a queue and the queue then executed by a setTimeout.
			This ensures that events are executed in a determinate order and that
			the ExternalInterface bugs are avoided.
		******************************* */

		queueEvent: function (handlerName, argumentArray) {
			// Warning: Don't call this.debug inside here or you'll create an infinite loop
			var self = this;
			
			if (argumentArray == undefined) {
				argumentArray = [];
			} else if (!(argumentArray instanceof Array)) {
				argumentArray = [argumentArray];
			}
			
			if (typeof this.settings[handlerName]=== "function") {
				// Queue the event
				this.eventQueue.push(function () {
					this.settings[handlerName].apply(this, argumentArray);
				});
				
				// Execute the next queued event
				setTimeout(function () {
					self.executeNextEvent();
				}, 0);
				
			} else if (this.settings[handlerName] !== null) {
				throw "Event handler " + handlerName + " is unknown or is not a function";
			}
		},

		// Private: Causes the next event in the queue to be executed.  Since events are queued using a setTimeout
		// we must queue them in order to garentee that they are executed in order.
		executeNextEvent: function () {
			// Warning: Don't call this.debug inside here or you'll create an infinite loop

			var  f = this.eventQueue ? this.eventQueue.shift() : null;
			if (typeof(f)=== "function") {
				f.apply(this);
			}
		},

		// Private: unescapeFileParams is part of a workaround for a flash bug where objects passed through ExternalInterface cannot have
		// properties that contain characters that are not valid for JavaScript identifiers. To work around this
		// the Flash Component escapes the parameter names and we must unescape again before passing them along.
		unescapeFilePostParams: function (file) {
			var reg = /[$]([0-9a-f]{4})/i, unescapedPost = {}, uk, k, match;

			if (file != undefined) {
				for (k in file.post) {
					if (file.post.hasOwnProperty(k)) {
						uk = k;
						while ((match = reg.exec(uk)) !== null) {
							uk = uk.replace(match[0], String.fromCharCode(parseInt("0x" + match[1], 16)));
						}
						unescapedPost[uk] = file.post[k];
					}
				}

				file.post = unescapedPost;
			}

			return file;
		},

		// Private: This event is called by SWFUpload Init after we've determined what the user's Flash Player supports.
		// Use the swfupload_preload_handler event setting to execute custom code when SWFUpload has loaded.
		// Return false to prevent SWFUpload from loading and allow your script to do something else if your required feature is
		// not supported
		swfuploadPreload: function () {
			var returnValue;
			if (typeof this.settings.swfupload_preload_handler === "function") {
				returnValue = this.settings.swfupload_preload_handler.call(this);
			} else if (this.settings.swfupload_preload_handler != undefined) {
				throw "upload_start_handler must be a function";
			}

			// Convert undefined to true so if nothing is returned from the upload_start_handler it is
			// interpretted as 'true'.
			if (returnValue=== undefined) {
				returnValue = true;
			}
			
			return !!returnValue;
		},

		// Private: This event is called by Flash when it has finished loading. Don't modify this.
		// Use the swfupload_loaded_handler event setting to execute custom code when SWFUpload has loaded.
		flashReady: function () {
			// Check that the movie element is loaded correctly with its ExternalInterface methods defined
			var movieElement = this.cleanUp();

			if (!movieElement) {
				this.debug("Flash called back ready but the flash movie can't be found.");
				return;
			}

			this.queueEvent("swfupload_loaded_handler");
		},

		// Private: removes Flash added fuctions to the DOM node to prevent memory leaks in IE.
		// This function is called by Flash each time the ExternalInterface functions are created.
		cleanUp: function () {
			var key, movieElement = this.getMovieElement();
			
			// Pro-actively unhook all the Flash functions
			try {
				if (movieElement && typeof(movieElement.CallFunction)=== "unknown") { // We only want to do this in IE
					this.debug("Removing Flash functions hooks (this should only run in IE and should prevent memory leaks)");
					for (key in movieElement) {
						try {
							if (typeof(movieElement[key])=== "function") {
								movieElement[key] = null;
							}
						} catch (ex) {
						}
					}
				}
			} catch (ex1) {
			
			}

			// Fix Flashes own cleanup code so if the SWF Movie was removed from the page
			// it doesn't display errors.
			window["__flash__removeCallback"] = function (instance, name) {
				try {
					if (instance) {
						instance[name] = null;
					}
				} catch (flashEx) {
				
				}
			}			
			return movieElement;
		},

		/* When the button_action is set to None this event gets fired and executes the mouse_click_handler */
		mouseClick: function () {
			this.queueEvent("mouse_click_handler");
		},
		mouseOver: function () {
			this.queueEvent("mouse_over_handler");
		},
		mouseOut: function () {
			this.queueEvent("mouse_out_handler");
		},

		/* This is a chance to do something before the browse window opens */
		fileDialogStart: function () {
			this.queueEvent("file_dialog_start_handler");
		},


		/* Called when a file is successfully added to the queue. */
		fileQueued: function (file) {
			file: this.unescapeFilePostParams(file);
			this.queueEvent("file_queued_handler", file);
		},


		/* Handle errors that occur when an attempt to queue a file fails. */
		fileQueueError: function (file, errorCode, message) {
			file = this.unescapeFilePostParams(file);
			this.queueEvent("file_queue_error_handler", [file, errorCode, message]);
		},

		/* Called after the file dialog has closed and the selected files have been queued.
			You could call startUpload here if you want the queued files to begin uploading immediately. */
		fileDialogComplete: function (numFilesSelected, numFilesQueued, numFilesInQueue) {
			this.queueEvent("file_dialog_complete_handler", [numFilesSelected, numFilesQueued, numFilesInQueue]);
		},

		uploadResizeStart: function (file, resizeSettings) {
			file = this.unescapeFilePostParams(file);
			this.queueEvent("upload_resize_start_handler", [file, resizeSettings.width, resizeSettings.height, resizeSettings.encoding, resizeSettings.quality]);
		},

		uploadStart: function (file) {
			file = this.unescapeFilePostParams(file);
			this.queueEvent("return_upload_start_handler", file);
		},

		returnUploadStart: function (file) {
			var returnValue;
			if (typeof this.settings.upload_start_handler === "function") {
				file = this.unescapeFilePostParams(file);
				returnValue = this.settings.upload_start_handler.call(this, file);
			} else if (this.settings.upload_start_handler != undefined) {
				throw "upload_start_handler must be a function";
			}

			// Convert undefined to true so if nothing is returned from the upload_start_handler it is
			// interpretted as 'true'.
			if (returnValue=== undefined) {
				returnValue = true;
			}
			
			returnValue: !!returnValue;
			
			this.callFlash("ReturnUploadStart", [returnValue]);
		},

		uploadProgress: function (file, bytesComplete, bytesTotal) {
			file = this.unescapeFilePostParams(file);
			this.queueEvent("upload_progress_handler", [file, bytesComplete, bytesTotal]);
		},

		uploadError: function (file, errorCode, message) {
			file = this.unescapeFilePostParams(file);
			this.queueEvent("upload_error_handler", [file, errorCode, message]);
		},

		uploadSuccess: function ( file, serverData, responseReceived ) {
			file = this.unescapeFilePostParams(file);
			this.queueEvent("upload_success_handler", [file, serverData, responseReceived]);
		},

		uploadComplete: function (file) {
			file = this.unescapeFilePostParams(file);
			this.queueEvent("upload_complete_handler", file);
		},
		
		debug: function (message) {
			
		}
	});
	
	window.SWFUpload = SWFUpload;	
	
})(Owl)